Tuesday, 11 August 2015

Episode 1

Riley, Brody, and Duncan discuss games.

In this episode we discuss the seemingly remarkable longevity of Spore; social etiquette in Destiny; and my personal excitement for the impending releases of XCOM 2 and No Mans Sky.  We also learn that, apparently, DLC and clone-like sequels are all a developer needs to keep a young audience tethered to their IP.

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